Video game workers across the globe are escalating their fight for dignity and power on the job, from a historic international strike call at Ubisoft to newly ratified union contracts at Microsoft-owned Blizzard.
At Ubisoft, five French labor unions representing employees have issued an unprecedented call for a global strike, protesting aggressive cost-cutting and a mandate to end remote work. The action marks one of the most significant labor mobilizations the gaming industry has seen, signaling a potential turning point for worker rights in the global video game sector.
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Meanwhile in the United States, quality assurance workers at Blizzard in Albany, New York, and Austin, Texas, have overwhelmingly ratified a union contract with Microsoft. Represented by CWA Locals 1118 and 6215, the workers secured lasting workplace protections, marking Microsoft’s third union contract in the video game sector, following agreements with ZeniMax and Raven Software workers.
CWA Release
Together, these victories show a growing, coordinated push by video game workers worldwide to organize, strike, and win — proving that the people who make the games are ready to change the rules of the industry itself.